Welcome to Dreamland (Jungle Dream Book 1)

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The last thing of earth that he saw in the gloaming was a condor soaring close to the westward precipice beside him, and darting screaming away when it came near the cave whose mouth yawned just out of reach. Suddenly, without a warning sound in the dark, Carter felt his curved scimitar drawn stealthily out of his belt by some unseen hand.

Then he heard it clatter down over the rocks below. And between him and the Milky Way he thought he saw a very terrible outline of something noxiously thin and horned and tailed and bat-winged. Other things, too, had begun to blot out patches of stars west of him, as if a flock of vague entities were flapping thickly and silently out of that inaccessible cave in the face of the precipice.

Then a sort of cold rubbery arm seized his neck and something else seized his feet, and he was lifted inconsiderately up and swung about in space. Another minute and the stars were gone, and Carter knew that the night-gaunts had got him. They bore him breathless into that cliffside cavern and through monstrous labyrinths beyond. When he struggled, as at first he did by instinct, they tickled him with deliberation.

They made no sound at all themselves, and even their membraneous wings were silent. They were frightfully cold and damp and slippery, and their paws kneaded one detestably. Soon they were plunging hideously downward through inconceivable abysses in a whirling, giddying, sickening rush of dank, tomb-like air; and Carter felt they were shooting into the ultimate vortex of shrieking and daemonic madness.

He screamed again and again, but whenever he did so the black paws tickled him with greater subtlety. At last far below him he saw faint lines of grey and ominous pinnacles which he knew must be the fabled Peaks of Thok. Awful and sinister they stand in the haunted dusk of sunless and eternal depths; higher than man may reckon, and guarding terrible valleys where the bholes crawl and burrow nastily.

But Carter preferred to look at them than at his captors, which were indeed shocking and uncouth black beings with smooth, oily, whale-like surfaces, unpleasant horns that curved inward toward each other, bat-wings whose beating made no sound, ugly prehensile paws, and barbed tails that lashed needlessly and disquietingly.

And worst of all, they never spoke or laughed, and never smiled because they had no faces at all to smile with, but only a suggestive blankness where a face ought to be. All they ever did was clutch and fly and tickle; that was the way of night-gaunts. As the band flew lower the Peaks of Thok rose grey and towering on all sides, and one saw clearly that nothing lived on that austere and impassive granite of the endless twilight. At still lower levels the death-fires in the air gave out, and one met only the primal blackness of the void save aloft where the thin peaks stood out goblin-like.

Soon the peaks were very far away, and nothing about but great rushing winds with the dankness of nethermost grottoes in them. Then in the end the night-gaunts landed on a floor of unseen things which felt like layers of bones, and left Carter all alone in that black valley. To bring him thither was the duty of the night-gaunts that guard Ngranek; and this done, they flapped away silently.

When Carter tried to trace their flight he found he could not, since even the Peaks of Thok had faded out of sight. There was nothing anywhere but blackness and horror and silence and bones. Now Carter knew from a certain source that he was in the vale of Pnath, where crawl and burrow the enormous bholes; but he did not know what to expect, because no one has ever seen a bhole or even guessed what such a thing may be like.

Bholes are known only by dim rumour, from the rustling they make amongst mountains of bones and the slimy touch they have when they wriggle past one. They cannot be seen because they creep only in the dark. Carter did not wish to meet a bhole, so listened intently for any sound in the unknown depths of bones about him.

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Even in this fearsome place he had a plan and an objective, for whispers of Pnath and its approaches were not unknown to one with whom he had talked much in the old days. Showers of bones would tell him where to look, and once found he could call to a ghoul to let down a ladder; for strange to say, he had a very singular link with these terrible creatures.

A man he had known in Boston—a painter of strange pictures with a secret studio in an ancient and unhallowed alley near a graveyard—had actually made friends with the ghouls and had taught him to understand the simpler part of their disgusting meeping and glibbering. This man had vanished at last, and Carter was not sure but that he might find him now, and use for the first time in dreamland that far-away English of his dim waking life.

In any case, he felt he could persuade a ghoul to guide him out of Pnath; and it would be better to meet a ghoul, which one can see, than a bhole, which one cannot see. So Carter walked in the dark, and ran when he thought he heard something among the bones underfoot. Then at last he heard a monstrous rattling and clatter which reached far up in the air, and became sure he had come nigh the crag of the ghouls.

He was not sure he could be heard from this valley miles below, but realised that the inner world has strange laws. As he pondered he was struck by a flying bone so heavy that it must have been a skull, and therefore realising his nearness to the fateful crag he sent up as best he might that meeping cry which is the call of the ghoul. Sound travels slowly, so that it was some time before he heard an answering glibber. But it came at last, and before long he was told that a rope ladder would be lowered.

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The wait for this was very tense, since there was no telling what might not have been stirred up among those bones by his shouting. Indeed, it was not long before he actually did hear a vague rustling afar off. As this thoughtfully approached, he became more and more uncomfortable; for he did not wish to move away from the spot where the ladder would come.

Finally the tension grew almost unbearable, and he was about to flee in panic when the thud of something on the newly heaped bones nearby drew his notice from the other sound.

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It was the ladder, and after a minute of groping he had it taut in his hands. But the other sound did not cease, and followed him even as he climbed. He had gone fully five feet from the ground when the rattling beneath waxed emphatic, and was a good ten feet up when something swayed the ladder from below. At a height which must have been fifteen or twenty feet he felt his whole side brushed by a great slippery length which grew alternately convex and concave with wriggling, and thereafter he climbed desperately to escape the unendurable nuzzling of that loathsome and overfed bhole whose form no man might see.

At last he discerned above him the projecting edge of the great crag of the ghouls, whose vertical side he could not glimpse; and hours later he saw a curious face peering over it as a gargoyle peers over a parapet of Notre Dame. This almost made him lose his hold through faintness, but a moment later he was himself again; for his vanished friend Richard Pickman had once introduced him to a ghoul, and he knew well their canine faces and slumping forms and unmentionable idiosyncrasies. So he had himself well under control when that hideous thing pulled him out of the dizzy emptiness over the edge of the crag, and did not scream at the partly consumed refuse heaped at one side or at the squatting circles of ghouls who gnawed and watched curiously.

He was now on a dim-litten plain whose sole topographical features were great boulders and the entrances of burrows. The ghouls were in general respectful, even if one did attempt to pinch him while several others eyed his leanness speculatively. Through patient glibbering he made inquiries regarding his vanished friend, and found he had become a ghoul of some prominence in abysses nearer the waking world. They emerged on a dim plain strown with singular relics of earth—old gravestones, broken urns, and grotesque fragments of monuments—and Carter realised with some emotion that he was probably nearer the waking world than at any other time since he had gone down the seven hundred steps from the cavern of flame to the Gate of Deeper Slumber.

There, on a tombstone of stolen from the Granary Burying Ground in Boston, sat the ghoul which was once the artist Richard Upton Pickman. It was naked and rubbery, and had acquired so much of the ghoulish physiognomy that its human origin was already obscure. But it still remembered a little English, and was able to converse with Carter in grunts and monosyllables, helped out now and then by the glibbering of ghouls. Only a great trap-door of stone with an iron ring connects the abyss of the earth-ghouls with the enchanted wood, and this the gugs are afraid to open because of a curse.

That a mortal dreamer could traverse their cavern realm and leave by that door is inconceivable; for mortal dreamers were their former food, and they have legends of the toothsomeness of such dreamers even though banishment has restricted their diet to the ghasts, those repulsive beings which die in the light, and which live in the vaults of Zin and leap on long hind legs like kangaroos.

So the ghoul that was Pickman advised Carter either to leave the abyss at Sarkomand, that deserted city in the valley below Leng where black nitrous stairways guarded by winged diorite lions lead down from dreamland to the lower gulfs, or to return through a churchyard to the waking world and begin the quest anew down the seventy steps of light slumber to the cavern of flame and the seven hundred steps to the Gate of Deeper Slumber and the enchanted wood. This, however, did not suit the seeker; for he knew nothing of the way from Leng to Ooth-Nargai, and was likewise reluctant to awake lest he forget all he had so far gained in this dream.

There was one chance that Carter might be able to steal through that twilight realm of circular stone towers at an hour when the giants would be all gorged and snoring indoors, and reach the central tower with the sign of Koth upon it, which has the stairs leading up to that stone trap-door in the enchanted wood. Pickman even consented to lend three ghouls to help with a tombstone lever in raising the stone door; for of ghouls the gugs are somewhat afraid, and they often flee from their own colossal graveyards when they see feasting there. He also advised Carter to disguise as a ghoul himself; shaving the beard he had allowed to grow for ghouls have none , wallowing naked in the mould to get the correct surface, and loping in the usual slumping way, with his clothing carried in a bundle as if it were a choice morsel from a tomb.

They would reach the city of the gugs—which is coterminous with the whole kingdom—through the proper burrows, emerging in a cemetery not far from the stair-containing Tower of Koth. They must beware, however, of a large cave near the cemetery; for this is the mouth of the vaults of Zin, and the vindictive ghasts are always on watch there murderously for those denizens of the upper abyss who hunt and prey on them. The ghasts try to come out when the gugs sleep, and they attack ghouls as readily as gugs, for they cannot discriminate.

They are very primitive, and eat one another. The gugs have a sentry at a narrow place in the vaults of Zin, but he is often drowsy and is sometimes surprised by a party of ghasts. Though ghasts cannot live in real light, they can endure the grey twilight of the abyss for hours. So at length Carter crawled through endless burrows with three helpful ghouls bearing the slate gravestone of Col. When they came again into open twilight they were in a forest of vast lichened monoliths reaching nearly as high as the eye could see and forming the modest gravestones of the gugs. On the right of the hole out of which they wriggled, and seen through aisles of monoliths, was a stupendous vista of Cyclopean round towers mounting up illimitable into the grey air of inner earth.

This was the great city of the gugs, whose doorways are thirty feet high. Ghouls come here often, for a buried gug will feed a community for almost a year, and even with the added peril it is better to burrow for gugs than to bother with the graves of men. Carter now understood the occasional titan bones he had felt beneath him in the vale of Pnath.

Straight ahead, and just outside the cemetery, rose a sheer perpendicular cliff at whose base an immense and forbidding cavern yawned. This the ghouls told Carter to avoid as much as possible, since it was the entrance to the unhallowed vaults of Zin where gugs hunt ghasts in the darkness. So the ghoul returned to the burrow and motioned his companions to be silent. It was best to leave the ghasts to their own devices, and there was a possibility that they might soon withdraw, since they must naturally be rather tired after coping with a gug sentry in the black vaults.

After a moment something about the size of a small horse hopped out into the grey twilight, and Carter turned sick at the aspect of that scabrous and unwholesome beast, whose face is so curiously human despite the absence of a nose, a forehead, and other important particulars. Presently three other ghasts hopped out to join their fellow, and a ghoul glibbered softly at Carter that their absence of battle-scars was a bad sign. It proved that they had not fought the gug sentry at all, but merely slipped past him as he slept, so that their strength and savagery were still unimpaired and would remain so till they had found and disposed of a victim.

It was very unpleasant to see those filthy and disproportioned animals, which soon numbered about fifteen, grubbing about and making their kangaroo leaps in the grey twilight where titan towers and monoliths arose, but it was still more unpleasant when they spoke among themselves in the coughing gutturals of ghasts. And yet, horrible as they were, they were not so horrible as what presently came out of the cave after them with disconcerting suddenness. It was a paw, fully two feet and a half across, and equipped with formidable talons.

After it came another paw, and after that a great black-furred arm to which both of the paws were attached by short forearms. Then two pink eyes shone, and the head of the awakened gug sentry, large as a barrel, wobbled into view. The eyes jutted two inches from each side, shaded by bony protuberances overgrown with coarse hairs. But the head was chiefly terrible because of the mouth. That mouth had great yellow fangs and ran from the top to the bottom of the head, opening vertically instead of horizontally.

But before that unfortunate gug could emerge from the cave and rise to his full twenty feet, the vindictive ghasts were upon him. Carter feared for a moment that he would give an alarm and arouse all his kin, till a ghoul softly glibbered that gugs have no voice, but talk by means of facial expression. The battle which then ensued was truly a frightful one. From all sides the venomous ghasts rushed feverishly at the creeping gug, nipping and tearing with their muzzles, and mauling murderously with their hard pointed hooves.

All the time they coughed excitedly, screaming when the great vertical mouth of the gug would occasionally bite into one of their number, so that the noise of the combat would surely have aroused the sleeping city had not the weakening of the sentry begun to transfer the action farther and farther within the cavern. As it was, the tumult soon receded altogether from sight in the blackness, with only occasional evil echoes to mark its continuance.

Then the most alert of the ghouls gave the signal for all to advance, and Carter followed the loping three out of the forest of monoliths and into the dark noisome streets of that awful city whose rounded towers of Cyclopean stone soared up beyond the sight. Silently they shambled over that rough rock pavement, hearing with disgust the abominable muffled snortings from great black doorways which marked the slumber of the gugs. Apprehensive of the ending of the rest hour, the ghouls set a somewhat rapid pace; but even so the journey was no brief one, for distances in that town of giants are on a great scale.

At last, however, they came to a somewhat open space before a tower even vaster than the rest, above whose colossal doorway was fixed a monstrous symbol in bas-relief which made one shudder without knowing its meaning.

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This was the central tower with the sign of Koth, and those huge stone steps just visible through the dusk within were the beginning of the great flight leading to upper dreamland and the enchanted wood. There now began a climb of interminable length in utter blackness; made almost impossible by the monstrous size of the steps, which were fashioned for gugs, and were therefore nearly a yard high. Of their number Carter could form no just estimate, for he soon became so worn out that the tireless and elastic ghouls were forced to aid him. So sharp are the ears of gugs, that the bare feet and hands of the climbers might readily be heard when the city awoke; and it would of course take but little time for the striding giants, accustomed from their ghast-hunts in the vaults of Zin to seeing without light, to overtake their smaller and slower quarry on those Cyclopean steps.

It was very depressing to reflect that the silent pursuing gugs would not be heard at all, but would come very suddenly and shockingly in the dark upon the climbers. Nor could the traditional fear of gugs for ghouls be depended upon in that peculiar place where the advantages lay so heavily with the gugs. There was also some peril from the furtive and venomous ghasts, which frequently hopped up into the tower during the sleep hour of the gugs.

If the gugs slept long, and the ghasts returned soon from their deed in the cavern, the scent of the climbers might easily be picked up by those loathsome and ill-disposed things; in which case it would almost be better to be eaten by a gug. Then, after aeons of climbing, there came a cough from the darkness above; and matters assumed a very grave and unexpected turn.

It was clear that a ghast, or perhaps even more, had strayed into that tower before the coming of Carter and his guides; and it was equally clear that this peril was very close. After a breathless second the leading ghoul pushed Carter to the wall and arranged his two kinsfolk in the best possible way, with the old slate tombstone raised for a crushing blow whenever the enemy might come in sight.

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Ghouls can see in the dark, so the party was not as badly off as Carter would have been alone. In another moment the clatter of hooves revealed the downward hopping of at least one beast, and the slab-bearing ghouls poised their weapon for a desperate blow. Presently two yellowish-red eyes flashed into view, and the panting of the ghast became audible above its clattering. As it hopped down to the step just above the ghouls, they wielded the ancient gravestone with prodigious force, so that there was only a wheeze and a choking before the victim collapsed in a noxious heap.

There seemed to be only this one animal, and after a moment of listening the ghouls tapped Carter as a signal to proceed again. At last the ghouls brought their companion to a halt; and feeling above him, Carter realised that the great stone trap-door was reached at last. To open so vast a thing completely was not to be thought of, but the ghouls hoped to get it up just enough to slip the gravestone under as a prop, and permit Carter to escape through the crack. They themselves planned to descend again and return through the city of the gugs, since their elusiveness was great, and they did not know the way overland to spectral Sarkomand with its lion-guarded gate to the abyss.

Mighty was the straining of those three ghouls at the stone of the door above them, and Carter helped push with as much strength as he had. They judged the edge next the top of the staircase to be the right one, and to this they bent all the force of their disreputably nourished muscles. After a few moments a crack of light appeared; and Carter, to whom that task had been entrusted, slipped the end of the old gravestone in the aperture. There now ensued a mighty heaving; but progress was very slow, and they had of course to return to their first position every time they failed to turn the slab and prop the portal open.

Suddenly their desperation was magnified a thousandfold by a sound on the steps below them. Therefore, knowing the ways of gugs, the ghouls set to with something of a frenzy; and in a surprisingly short time had the door so high that they were able to hold it still whilst Carter turned the slab and left a generous opening. They now helped Carter through, letting him climb up to their rubbery shoulders and later guiding his feet as he clutched at the blessed soil of the upper dreamland outside.

Another second and they were through themselves, knocking away the gravestone and closing the great trap-door while a panting became audible beneath. Weird as was that enchanted wood through which he had fared so long ago, it was verily a haven and a delight after the gulfs he had now left behind. There was no living denizen about, for zoogs shun the mysterious door in fear, and Carter at once consulted with his ghouls about their future course.

To return through the tower they no longer dared, and the waking world did not appeal to them when they learned that they must pass the priests Nasht and Kaman-Thah in the cavern of flame. So at length they decided to return through Sarkomand and its gate of the abyss, though of how to get there they knew nothing. Carter recalled that it lies in the valley below Leng, and recalled likewise that he had seen in Dylath-Leen a sinister, slant-eyed old merchant reputed to trade on Leng. Therefore he advised the ghouls to seek out Dylath-Leen, crossing the fields to Nir and the Skai and following the river to its mouth.

This they at once resolved to do, and lost no time in loping off, since the thickening of the dusk promised a full night ahead for travel. And Carter shook the paws of those repulsive beasts, thanking them for their help and sending his gratitude to the beast which once was Pickman; but could not help sighing with pleasure when they left.

For a ghoul is a ghoul, and at best an unpleasant companion for man. After that Carter sought a forest pool and cleansed himself of the mud of nether earth, thereupon reassuming the clothes he had so carefully carried. And as he went he thought of the zebra he had left tethered to an ash tree on Ngranek in far-away Oriab so many aeons ago, and wondered if any lava-gatherer had fed and released it. Such were the thoughts that came to him in the air of the regained upper dreamland.

But presently his progress was halted by a sound from a very large hollow tree. He had avoided the great circle of stones, since he did not care to speak with zoogs just now; but it appeared from the singular fluttering in that huge tree that important councils were in session elsewhere. Upon drawing nearer he made out the accents of a tense and heated discussion; and before long became conscious of matters which he viewed with the greatest concern. For a war on the cats was under debate in that sovereign assembly of zoogs.

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It all came from the loss of the party which had sneaked after Carter to Ulthar, and which the cats had justly punished for unsuitable intentions. The matter had long rankled; and now, or within at least a month, the marshalled zoogs were about to strike the whole feline tribe in a series of surprise attacks, taking individual cats or groups of cats unawares, and giving not even the myriad cats of Ulthar a proper chance to drill and mobilise. This was the plan of the zoogs, and Carter saw that he must foil it before leaving on his mighty quest.

Very quietly therefore did Randolph Carter steal to the edge of the wood and send the cry of the cat over the starlit fields. It was fortunate that the moon was not up, so that all the cats were on earth. Swiftly and silently leaping, they sprang from every hearth and housetop and poured in a great furry sea across the plains to the edge of the wood. Carter was there to greet them, and the sight of shapely, wholesome cats was indeed good for his eyes after the things he had seen and walked with in the abyss.

Better still, as a sub-lieutenant in that army was a brisk young fellow who proved to be none other than the very little kitten at the inn to whom Carter had given a saucer of rich cream on that long-vanished morning in Ulthar. He was a strapping and promising cat now, and purred as he shook hands with his friend. His grandfather said he was doing very well in the army, and that he might well expect a captaincy after one more campaign.

Carter now outlined the peril of the cat tribe, and was rewarded by deep-throated purrs of gratitude from all sides. Consulting with the generals, he prepared a plan of instant action which involved marching at once upon the zoog council and other known strongholds of zoogs; forestalling their surprise attacks and forcing them to terms before the mobilisation of their army of invasion.

Flutterings rose to panic pitch as the enemy saw the newcomers, and there was very little resistance among the furtive and curious brown zoogs. They saw that they were beaten in advance, and turned from thoughts of vengeance to thoughts of present self-preservation. Half the cats now seated themselves in a circular formation with the captured zoogs in the centre, leaving open a lane down which were marched the additional captives rounded up by the other cats in other parts of the wood. Terms were discussed at length, Carter acting as interpreter, and it was decided that the zoogs might remain a free tribe on condition of rendering to the cats a large annual tribute of grouse, quail, and pheasants from the less fabulous parts of their forest.

Twelve young zoogs of noble families were taken as hostages to be kept in the Temple of the Cats at Ulthar, and the victors made it plain that any disappearances of cats on the borders of the zoog domain would be followed by consequences highly disastrous to zoogs. These matters disposed of, the assembled cats broke ranks and permitted the zoogs to slink off one by one to their respective homes, which they hastened to do with many a sullen backward glance. The old cat general now offered Carter an escort through the forest to whatever border he wished to reach, deeming it likely that the zoogs would harbour dire resentment against him for the frustration of their warlike enterprise.

This offer he welcomed with gratitude; not only for the safety it afforded, but because he liked the graceful companionship of cats. So in the midst of a pleasant and playful regiment, relaxed after the successful performance of its duty, Randolph Carter walked with dignity through that enchanted and phosphorescent wood of titan trees, talking of his quest with the old general and his grandson whilst others of the band indulged in fantastic gambols or chased fallen leaves that the wind drove among the fungi of the primeval floor. And the old cat said that he had heard much of unknown Kadath in the cold waste, but did not know where it was.

As for the marvellous sunset city, he had not even heard of that, but would gladly relay to Carter anything he might later learn.

The Jungle

That old cat, already slightly known to Carter, was a dignified Maltese; and would prove highly influential in any transaction. It was dawn when they came to the proper edge of the wood, and Carter bade his friends a reluctant farewell. The young sub-lieutenant he had met as a small kitten would have followed him had not the old general forbidden it, but that austere patriarch insisted that the path of duty lay with the tribe and the army.

So Carter set out alone over the golden fields that stretched mysterious beside a willow-fringed river, and the cats went back into the wood. Well did the traveller know those garden lands that lie betwixt the wood and the Cerenerian Sea, and blithely did he follow the singing river Oukranos that marked his course. The sun rose higher over gentle slopes of grove and lawn, and heightened the colours of the thousand flowers that starred each knoll and dingle.

All of jasper is that temple, and covering an acre of ground with its walls and courts, its seven pinnacled towers, and its inner shrine where the river enters through hidden channels and the god sings softly in the night. Many times the moon hears strange music as it shines on those courts and terraces and pinnacles, but whether that music be the song of the god or the chant of the cryptical priests, none but the King of Ilek-Vad may say; for only he has entered the temple or seen the priests.

Now, in the drowsiness of day, that carven and delicate fane was silent, and Carter heard only the murmur of the great stream and the hum of the birds and bees as he walked onward under an enchanted sun. All that afternoon the pilgrim wandered on through perfumed meadows and in the lee of gentle riverward hills bearing peaceful thatched cottages and the shrines of amiable gods carven from jasper or chrysoberyl.

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In former dreams he had seen quaint lumbering buopoths come shyly out of that wood to drink, but now he could not glimpse any. Once in a while he paused to watch a carnivorous fish catch a fishing bird, which it lured to the water by shewing its tempting scales in the sun, and grasped by the beak with its enormous mouth as the winged hunter sought to dart down upon it. Toward evening he mounted a low grassy rise and saw before him flaming in the sunset the thousand gilded spires of Thran. Lofty beyond belief are the alabaster walls of that incredible city, sloping inward toward the top and wrought in one solid piece by what means no man knows, for they are more ancient than memory.

Yet lofty as they are with their hundred gates and two hundred turrets, the clustered towers within, all white beneath their golden spires, are loftier still; so that men on the plain around see them soaring into the sky, sometimes shining clear, sometimes caught at the top in tangles of cloud and mist, and sometimes clouded lower down with their utmost pinnacles blazing free above the vapours.

Landward beyond the walls lies the farm country, where small white cottages dream between little hills, and narrow roads with many stone bridges wind gracefully among streams and gardens. Down through this verdant land Carter walked at evening, and saw twilight float up from the river to the marvellous golden spires of Thran.

Then into that incredible city he walked; through a wall so thick that the gate was a tunnel, and thereafter amidst curved and undulant ways winding deep and narrow between the heavenward towers. Lights shone through grated and balconied windows, and the sound of lutes and pipes stole timid from inner courts where marble fountains bubbled. Carter knew his way, and edged down through darker streets to the river, where at an old sea-tavern he found the captains and seamen he had known in myriad other dreams.

For many leagues the banks were much as they were above Thran, with now and then a curious temple rising on the farther hills toward the right, and a drowsy village on the shore, with steep red roofs and nets spread in the sun. Of these men the sailors knew not much, save that they talked but seldom and spread a kind of awe about them.

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Welcome to Dreamland written and illustrated by Catherine Brown. Welcome to Dreamland Jungle Dream is the first in a series of children's books aimed at children born with lower limb disorders. Specifically talipes aka club feet. As a baby struggles to sleep in his boots and bar, his Mummy introduces him to a magical place of endless possibility and adventure..

Welcome to Dreamland; A Journey into Space I am looking into offering a personalised book with your child's name as the central character. About me My son Alex was born in April with bilateral talipes. Or club feet to most people. It came as a shock as nothing was picked up on any of our scans. My world came crashing around me as I researched the treatment my tiny baby was soon to start. It has been a rough ride and a year into treatment we still have tough times, tears and tantrums. I decided to write a book about Alex's boots and bars in an attempt to make them appear more magical and less medical.

The book started off as a project during the endless sleepless nights. I found myself day dreaming of ways to help my little boy to sleep during the night. How Do Dinosaurs Say Goodnight? Children will laugh with vicarious glee to see young dinosaurs with, oddly, human parents behaving very badly, then coming around and doing it right. Ira Sleeps Over. But should he bring his teddy bear? A winning, chatty voice, wonderfully sketchy illustrations circa , and a surprise ending make this a hit with kids and adults alike.

Age: Little Bear is afraid of the dark, even when Big Bear keeps getting him bigger and bigger night lights. So Big Bear brings him to see the biggest light there is—the moon. As cozy and comforting as a cup of cocoa after dinner. The Going to Bed Book. Age: Extreme silliness, Sandra Boynton-style, and fun and short enough to be read every night, for years. The Quiet Book. Age: Mercer Mayer is known mostly for his Little Critter books and one of those is on this list, too , but this picture book is special, funny and tender. Age: Kitten mistakes the moon for a large bowl of milk and tries, in vain, to reach it.

Although not strictly a bedtime book, the theme of the beautiful moon that hangs over each page oozes cozy, cuddly sleepytime feelings. Twinkle Twinkle Little Star. Age: Jerry Pinkney has become deservedly famous for his many illustrated picture books, including The Lion and the Mouse , which won the Caldecott Medal.

Twinkle Twinkle sets the classic lullaby to rich, gorgeous paintings of an idealized nighttime world. Set sail for dreamland! Where the Wild Things Are. Touch the Brightest Star.

Leo Bali Driver

Age: In this interactive bedtime book, children are invited to participate in the closing of the day. They press a firefly, blow a breeze, pat a deer, blink their eyes to fill the sky with stars and trace the Big Dipper on the page. Good Night, Gorilla. Because all the text in the book consists of goodnight greetings, parents will need to narrate the story in their own words. Dinosaur vs. Age: Dinosaur has never lost a fight—but bedtime will be his biggest challenge ever. Hush Little Baby. Age: Henry brings home a new puppy, and his first challenge will be figuring out how to get Charley to sleep in a strange, lonely house.

The Berenstain Bears: In the Dark. Age: Like all Berenstain Bears books, this one is on the long side, is filled with dialogue, complex situations and offers a message. Marveling at the delightfully Anglo home scenes, follow the baby through his day until his mother places him, sleeping, into his crib. The cutout on each page will keep younger readers engaged. Goodnight, Goodnight, Construction Site. Truck enthusiasts will ask for this one every night—and day, too.

Hush Little Ones. Age: Soft illustrations of cuddly baby animals and a sing-songy rhyme on every page make for a sweet and simple bedtime book. Animals range from the expected—mice, birds—to the more exotic—penguins, whales, and kangaroos. Interrupting Chicken. Guess who ends up falling asleep first? Age: Every kid loves to hear stories about themselves, and Max and Ruby are no exceptions.

Here, Grandma recalls their adventures making a restaurant, swimming at the lake, and refusing to go to school. The combination of the elegant pen-and-ink pictures reminiscent of Winnie-the-Pooh , gentle brown and green palette and loving, ultra-simple storyline is exquisite. Goodnight Goodnight Sleepyhead. The soft illustrations have a lovely vintage vibe. In the Night Kitchen. Age: In perhaps the most unusual of our bedtime book suggestions, Mickey dreams a crazy dream in which he helps out the breakfast cake bakers in a most spectacular way. Another blast from the past which has held up nicely.

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Alex was born with bilateral talipes, club feet to you and me. He struggled to sleep in his boots and bar until one night his Mummy told him about Dreamland. Editorial Reviews. About the Author. Catherine Brown born in in County Durham, UK. Catherine is passionate about creating awareness for children born .

Close Your Eyes. Age: Little Tiger is nervous about going to sleep, but his mother soothes his concerns with wisdom, whimsy, and reassurance. The vibrant paintings with bright swaths of primary colors will please young eyes as the loving text lulls them to sleep. Rock-a-Bye Room. Age: Fanciful and whimsical pictures complement the musical text of a mother singing a child to sleep. Especially adorable is the scene of the snoozing trains and tractor covered by quilts.